World of Warcraft Pet Families

World of Warcraft provides many unique and colorful pets for hunters in almost every region of Azeroth. A WoW Hunter has many different variations of pet to choose from, all of which fall into 23 different wow pet families. Most pets are available in different varieties at all levels of the game, but some are only available to higher level players and to those with the Burning Crusade expansion. To figure out which world of warcraft hunter pet is right for your character, choose the associated family below to see a list of pets contained within. Remember, a wow pet can be a character long friend and companion, so make sure you choose one that most suits your in game style and your planned overall character leveling direction.

Wow Hunter Pet Families

Bat
Bat
Hitpoints: +5%
Damage Per Second: +5%
Armor: +5%
Bear
Hitpoints: +10%
Damage Per Second: 0%
Armor: +5%
Beetle
Hitpoints: +10%
Damage Per Second: 0%
Armor: +5%
Bird of Prey
Hitpoints: +5%
Damage Per Second: +5%
Armor: +5%
Boar
Hitpoints: +10%
Damage Per Second: 0%
Armor: +5%
Carrion Bird
Hitpoints: +5%
Damage Per Second: +10%
Armor: 0%
Cat
Cat
Hitpoints: +5%
Damage Per Second: +10%
Armor: 0%
Chimera
Chimera (exotic)
Hitpoints: +5%
Damage Per Second: +5%
Armor: +5%
Core Hound
Core Hound (exotic)
Hitpoints: +5%
Damage Per Second: +10%
Armor: 0%
Crab
Hitpoints: +10%
Damage Per Second: 0%
Armor: +5%
Crocolisk
Hitpoints: +10%
Damage Per Second: 0%
Armor: +5%
Devilsaur
Devilsaur (exotic)
Hitpoints: +5%
Damage Per Second: +10%
Armor: 0%
Dog
Dog
Hitpoints: +5%
Damage Per Second: +10%
Armor: 0%
Dragon Hawk
Hitpoints: +5%
Damage Per Second: +5%
Armor: +5%
Fox
Fox
Hitpoints: +5%
Damage Per Second: +10%
Armor: 0%
Gorilla
Hitpoints: +10%
Damage Per Second: 0%
Armor: +5%
Hyena
Hitpoints: +5%
Damage Per Second: +10%
Armor: 0%
Monkey
Hitpoints: +5%
Damage Per Second: +5%
Armor: +5%
Moth
Hitpoints: +5%
Damage Per Second: +10%
Armor: 0%
Nether Ray
Hitpoints: +5%
Damage Per Second: +5%
Armor: +5%
Raptor
Hitpoints: +5%
Damage Per Second: +10%
Armor: 0%
Ravager
Hitpoints: +5%
Damage Per Second: +5%
Armor: +5%
Rhino
Rhino (exotic)
Hitpoints: +10%
Damage Per Second: 0%
Armor: +5%
Scorpid
Hitpoints: +10%
Damage Per Second: 0%
Armor: +5%
Serpent
Hitpoints: +5%
Damage Per Second: +5%
Armor: +5%
Shale Spider
Shale Spider (exotic)
Hitpoints: +10%
Damage Per Second: 0%
Armor: +5%
Silithid
Silithid (exotic)
Hitpoints: +5%
Damage Per Second: +5%
Armor: +5%
Spider
Hitpoints: +5%
Damage Per Second: +5%
Armor: +5%
Spirit Beast
Spirit Beast (exotic)
Hitpoints: +5%
Damage Per Second: +10%
Armor: 0%
Sporebat
Hitpoints: +5%
Damage Per Second: +5%
Armor: +5%
Tall Strider
Hitpoints: +5%
Damage Per Second: +10%
Armor: 0%
Turtle
Hitpoints: +10%
Damage Per Second: 0%
Armor: +5%
Warpstalkers
Hitpoints: +10%
Damage Per Second: 0%
Armor: +5%
Wasp
Hitpoints: +5%
Damage Per Second: +10%
Armor: 0%
Wind Serpent
Hitpoints: +5%
Damage Per Second: +5%
Armor: +5%
Wolf
Hitpoints: +5%
Damage Per Second: +10%
Armor: 0%
Worm
Worm (exotic)
Hitpoints: +10%
Damage Per Second: 0%
Armor: +5%